Making AJAX calls onUnload
I suppose this will be my first “official” developer blog entry, so bear with me if it seems a little sparse. This summer I’ve been doing a ton of work with object oriented Javascript and AJAX, and up...
View ArticleRFacebook Updates!
It’s been awhile since my last blog post, but things haven’t exactly been quiet on the Facebook API front. There are tons of apps going up on Facebook every day, and its been pretty exciting. Hopefully...
View ArticleRFacebook on Rails
Another update - wow these are coming fast now. This weekend I finished up another fairly major upgrade to RFacebook: a true Rails plugin. Features include: fbsession and fbparams in both controllers...
View ArticleRFacebook on Rails update
The latest gem (0.8.8) adds support for mock ajax and Rails sessions when you are inside the Facebook Canvas. Detailed summary below Rails session[] and flash[] work (only ActiveRecord and PStore...
View ArticleRFacebook 0.9.1 Released
The newest RFacebook gem is released. This release should fix some more session issues, as well as give you better backtraces inside Facebook (when using the Facebook Debug Panel). Short list of...
View ArticleRFacebook Gets Unit Tests
Unit Tests Come to RFacebook Finally, RFacebook on Rails has a unit testing suite. You can now run Rails testing like any other well-behaved Rails plugin. My apologies - this was a long time coming....
View ArticleRFacebook to see some updates and code slimming
It has been a while since I’ve updated RFacebook, and I finally have the time to do so. Again, I’m always looking for dedicated help, since my time is limited as it is. The project has gotten quite...
View ArticleRFacebook 0.9.8 out, reinstall your plugin too
Hey everyone, RFacebook 0.9.8 is released. The core API has been cleaned up a bit (although Facepricot is still in there, I plan on deprecating it in version 1.0 in favor of something much less...
View ArticleFuture of RFacebook
I’ve been maintaining RFacebook for the last 9 months or so, and recently I haven’t had the time to maintain it. Unfortunately, I don’t have any current projects that actually use the Facebook platform...
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